Development ·

The way down

Test build 0.1.381: Nova Eridani from orbit as the opening film shows it, the ship coming down to a deployment orbit, a rebuilt pod bay, and the drop pod's launch as a short film. In the opening film, ships that leave their docks on their thrusters.

The Meridian's port flank: drop pod 01 coming out of its hangar between the open doors.In development
Pod 01 leaves its hangar.

Development update. Everything here is in the current test build, 0.1.381 (with 0.1.376, which went out without notes). Details will change.

Nova Eridani from orbit

When the shutters on the bridge open, the planet you see is now the one from the opening film: its seas and continents, real weather drawn across them, and a thin blue glow of air along its edge. It sits where it always did, beside the debris shield's boom, but it is the true size at the true distance, so it no longer shifts as you walk about the bridge.

The stars behind the ship and behind the main menu are now the real sky too, the same catalogue of stars the night sky on the surface is drawn from.

The bridge windows with the shutters open: Nova Eridani beside the debris shield's boom, its seas, continents and weather, a thin blue glow of air at its edge.In development
The shutters open on Nova Eridani.

Down to a deployment orbit

The ship arrives high, too far out for a drop pod, and comes down while you get ready. By the time the pod goes it is 410 km up, and the planet's horizon fills the bridge's port windows. The navigation station says so as it happens.

The command bridge in low orbit: the planet's curved horizon and a desert coast filling the port windows.In development
In deployment orbit: the horizon across the port windows.

The pod bay, rebuilt

The drop pods' round doors never matched the pods behind them. Each berth's door is now the shape of the pod's own crew hatch, with a small window in it. Behind it is a short docking vestibule, deep enough for the pod's hatch to swing open into, and the pod itself stands in its bay beyond, hatch open and waiting. An inspection window above each door looks into the bay.

The deployment bay: drop pod 01's rounded door, the shape of the pod's own hatch, with an inspection window above it and the launch terminal beside.In development
The berths: a door the shape of the pod's hatch, and the inspection window above.

The launch

Boarding the first pod is now a short film. The door slides up, you duck through the vestibule and in at the open hatch, past the survey beacon strapped inside it, and settle into your seat as the hatch swings shut.

Through the berth's open door and docking vestibule: the drop pod's hatch swung open, the survey beacon strapped inside it, seat 1 beyond.In development
Through the door and the vestibule to the pod's open hatch.

Outside, the Meridian finishes its burn down into orbit. Then the doors of the pod's hangar on the hull slide apart and the pod is pushed out on its springs, turns its heat shield round, fires its retro rockets and drops away behind the ship. The descent follows as before.

The Meridian's port flank: drop pod 01 coming out of its hangar between the open doors.In development
The pod leaves its hangar on the Meridian's flank.
The drop pod alone above the planet's horizon, its retro rockets firing.In development
The retro burn, above the planet's horizon.

The opening film

The ships in the opening film now leave their docks the way a spacecraft would: side thrusters lift them out of their cradles a little unevenly, small bursts correct them and turn them to their heading, and only then does the main drive light, with a stutter, a low glow and thrust that builds. The farmland no longer flickers, and one line of the narration is reworded: "But there was no time to build anything better."

Thank you, testers

Much of this came from your notes. Keep them coming through the tester feedback page.

More updates

Development

A home in the habitat

Test build 0.1.403: the habitat from the care package is furnished as a home, with smart glass, lights on the colony's power, a working colony terminal, a bunk, a chair, a shower and a toilet, each with its own animation and seen by the crew in co-op.

Development

Told by Melanie

Test build 0.1.385: the opening film rewritten and told by Melanie, with new scenes inside Genesis's holds and out in the trial bay, a reworked bomb, and a fly-in to the Meridian the first time the title screen opens.

Development

Your game on Discord

Test build 0.1.393: your friends on Discord see the mission you are on and where you are, with a picture for each place. Voices, music, sound effects and menu sounds each have their own volume, and the opening film's narration plays at the right level.

Private testing · Steam page later

Follow the expedition

A private beta for a small group of testers is being set up, and the store page will follow. Until then, every change is written up in the development log, with an RSS feed so you never miss one.

Nova Eridani is in development. Showcase 01 — “Arrival” is in private testing. Screenshots are from the in-development build.